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    Freedom

    Posts : 5
    Join date : 2009-10-05

    bot wont attack

    Post by Freedom on 10/5/2009, 4:00 am

    my bot only walk it wont attack i using a wiz

    # Please Read the Users Manual
    # The Manual is located at http://openkore.sourceforge.net/manual/

    ######## Login options and server-specific options ########

    master
    server 0
    username
    password
    loginPinCode
    char 1
    sex

    bindIp
    # For an overview of all servertypes please go to the following URL:
    # http://www.openkore.com/wiki/index.php/ServerType#English
    serverType 8

    # 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
    XKore 0
    XKore_silent 1
    XKore_bypassBotDetection 0
    XKore_exeName ragexe.exe

    # XKore 2 / Proxy configuration
    XKore_listenIp 127.0.0.1
    XKore_listenPort 6901
    XKore_publicIp 127.0.0.1

    # It is not advised to set secureAdminPassword if you're using Xkore 2
    secureAdminPassword 1
    adminPassword yuwraste
    callSign
    commandPrefix ;

    pauseCharServer 0
    pauseMapServer 0
    ignoreInvalidLogin 0
    secureLogin_requestCode

    message_length_max 80

    ######## Main configuration ########

    alias_heal sp 28

    allowedMaps
    allowedMaps_reaction 1

    attackAuto 2
    attackAuto_party 0
    attackAuto_onlyWhenSafe 0
    attackAuto_followTarget 1
    attackAuto_inLockOnly 1
    attackDistance 1
    attackDistanceAuto 1
    attackMaxDistance 1
    attackMaxRouteDistance 100
    attackMaxRouteTime 4
    attackMinPlayerDistance 2
    attackMinPortalDistance 4
    attackUseWeapon 1
    attackNoGiveup 0
    attackCanSnipe 1
    attackCheckLOS 7
    attackLooters 0
    attackChangeTarget 1
    aggressiveAntiKS 0

    autoMoveOnDeath 0
    autoMoveOnDeath_x
    autoMoveOnDeath_y
    autoMoveOnDeath_map

    attackEquip_topHead
    attackEquip_midHead
    attackEquip_lowHead
    attackEquip_leftHand
    attackEquip_rightHand
    attackEquip_leftAccessory
    attackEquip_rightAccessory
    attackEquip_robe
    attackEquip_armor
    attackEquip_shoes
    attackEquip_arrow

    autoBreakTime {
    startTime
    stopTime
    }

    autoConfChange {
    minTime
    varTime
    lvl
    joblvl
    }

    autoMakeArrows 0

    autoRestart 0

    autoRestartMin 10800
    autoRestartSeed 3600

    autoRestartSleep 1
    autoSleepMin 900
    autoSleepSeed 900

    autoResponse 0

    autoSpell

    avoidGM_near 0
    avoidGM_near_inTown 0
    avoidGM_talk 0
    avoidGM_reconnect 1800
    avoidGM_ignoreList

    avoidList 1
    avoidList_inLockOnly 0
    avoidList_reconnect 1800

    cachePlayerNames 1
    cachePlayerNames_duration 900
    cachePlayerNames_maxSize 100

    clientSight 20

    dcOnDeath 0
    dcOnDualLogin 0
    dcOnDisconnect 0
    dcOnEmptyArrow 0
    dcOnMaxReconnections 0
    dcOnMute 0
    dcOnPM 0
    dcOnZeny 0
    dcOnStorageFull 1
    dcOnPlayer 0

    follow 0
    followTarget
    followEmotion 1
    followEmotion_distance 4
    followFaceDirection 0
    followDistanceMax 6
    followDistanceMin 3
    followLostStep 12
    followSitAuto 0
    followBot 0

    itemsTakeAuto 2
    itemsTakeAuto_party 0
    itemsGatherAuto 2
    itemsMaxWeight 89
    itemsMaxWeight_sellOrStore 48
    itemsMaxNum_sellOrStore 99
    cartMaxWeight 7900
    itemsTakeAuto_new 0


    lockMap moc_fild19
    lockMap_x
    lockMap_y
    lockMap_randX
    lockMap_randY

    route_escape_reachedNoPortal 1
    route_escape_randomWalk 1
    route_escape_shout
    route_avoidWalls 1
    route_randomWalk 1
    route_randomWalk_inTown 0
    route_randomWalk_maxRouteTime 75
    route_maxWarpFee
    route_maxNpcTries 5
    route_teleport 0
    route_teleport_minDistance 150
    route_teleport_maxTries 8
    route_teleport_notInMaps
    route_step 15

    runFromTarget 0
    runFromTarget_dist 6

    saveMap
    saveMap_warpToBuyOrSell 1
    saveMap_warpChatCommand

    shopAuto_open 0
    shop_random 0

    sitAuto_hp_lower 40
    sitAuto_hp_upper 100
    sitAuto_sp_lower 0
    sitAuto_sp_upper 0
    sitAuto_over_50 0
    sitAuto_idle 1
    sitAuto_look
    sitAuto_look_from_wall


    statsAddAuto 0
    statsAddAuto_list
    statsAddAuto_dontUseBonus 0
    statsAdd_over_99 0

    skillsAddAuto 0
    skillsAddAuto_list

    tankMode 0
    tankModeTarget

    teleportAuto_hp 10
    teleportAuto_sp 0
    teleportAuto_idle 0
    teleportAuto_portal 0
    teleportAuto_search 0
    teleportAuto_minAggressives 0
    teleportAuto_minAggressivesInLock 0
    teleportAuto_onlyWhenSafe 0
    teleportAuto_maxDmg 500
    teleportAuto_maxDmgInLock 0
    teleportAuto_deadly 1
    teleportAuto_useSkill 3
    teleportAuto_useChatCommand
    teleportAuto_allPlayers 0
    teleportAuto_atkCount 0
    teleportAuto_atkMiss 10
    teleportAuto_unstuck 0
    teleportAuto_lostTarget 0
    teleportAuto_dropTarget 0
    teleportAuto_dropTargetKS 0
    teleportAuto_attackedWhenSitting 0
    teleportAuto_totalDmg 0
    teleportAuto_totalDmgInLock 0
    teleportAuto_equip_leftAccessory
    teleportAuto_equip_rightAccessory
    teleportAuto_lostHomunculus
    teleportAuto_useItemForRespawn

    dealAuto 1
    dealAuto_names
    partyAuto 1
    partyAutoShare 0
    guildAutoDeny 1

    verbose 1
    showDomain 0
    squelchDomains
    verboseDomains
    beepDomains
    beepDomains_notInTown

    logChat 0
    logPrivateChat 1
    logPartyChat 1
    logGuildChat 1
    logSystemChat 1
    logEmoticons
    logConsole 0
    logAppendUsername 1

    chatTitleOversize 0
    shopTitleOversize 0

    sleepTime 10000

    ignoreAll 0
    itemHistory 0
    autoTalkCont 1
    noAutoSkill 0
    portalRecord 2
    missDamage 0

    tankersList

    repairAuto 0
    repairAuto_list

    removeActorWithDistance

    ######## Mercenary Support ########

    mercenary_attackAuto 2
    mercenary_attackAuto_party 1
    mercenary_attackAuto_notInTown 1
    mercenary_attackAuto_onlyWhenSafe 0
    mercenary_attackDistance 1.5
    mercenary_attackMaxDistance 2.5
    mercenary_attackMaxRouteTime 4
    mercenary_attackCanSnipe 0
    mercenary_attackCheckLOS 0
    mercenary_attackNoGiveup 0
    mercenary_attackChangeTarget 1

    mercenary_followDistanceMax 10
    mercenary_followDistanceMin 3

    mercenary_route_step 15

    mercenary_tankMode 0
    mercenary_tankModeTarget

    mercenary_teleportAuto_hp 10
    mercenary_teleportAuto_maxDmg 500
    mercenary_teleportAuto_maxDmgInLock 0
    mercenary_teleportAuto_deadly 1
    mercenary_teleportAuto_unstuck 0
    mercenary_teleportAuto_dropTarget 0
    mercenary_teleportAuto_dropTargetKS 0
    mercenary_teleportAuto_totalDmg 0
    mercenary_teleportAuto_totalDmgInLock 0

    ######## Homunculus Support ########

    homunculus_attackAuto 2
    homunculus_attackAuto_party 1
    homunculus_attackAuto_notInTown 1
    homunculus_attackAuto_onlyWhenSafe 0
    homunculus_attackDistance 1.5
    homunculus_attackMaxDistance 2.5
    homunculus_attackMaxRouteTime 4
    homunculus_attackCanSnipe 0
    homunculus_attackCheckLOS 0
    homunculus_attackNoGiveup 0
    homunculus_attackChangeTarget 1

    homunculus_followDistanceMax 10
    homunculus_followDistanceMin 3

    homunculus_route_step 15

    homunculus_tankMode 0
    homunculus_tankModeTarget

    homunculus_teleportAuto_hp 10
    homunculus_teleportAuto_maxDmg 500
    homunculus_teleportAuto_maxDmgInLock 0
    homunculus_teleportAuto_deadly 1
    homunculus_teleportAuto_unstuck 0
    homunculus_teleportAuto_dropTarget 0
    homunculus_teleportAuto_dropTargetKS 0
    homunculus_teleportAuto_totalDmg 0
    homunculus_teleportAuto_totalDmgInLock 0

    # intimacyMax / Min sets a threshhold of when not to feed your homunculus
    # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
    homunculus_intimacyMax 999
    homunculus_intimacyMin 911

    # How long should we wait between feeding? default: random between 10 and 60 seconds
    homunculus_hungerTimeoutMax 60
    homunculus_hungerTimeoutMin 10

    # Turn on/off homunculus autofeeding
    homunculus_autoFeed 1
    # In Wich maps should we allow feeding? (leave empty for any map)
    homunculus_autoFeedAllowedMaps

    # Feed homunculus between MIN and MAX value (example: between 11 and 25)
    homunculus_hungerMin 11
    homunculus_hungerMax 24

    ######## Block options ########
    # You can copy & paste any block multiple times. So if you want to
    # configure two attack skills, just duplicate the attackSkillSlot block.

    attackSkillSlot Lord of Vermillion {
    lvl 10
    maxCastTime 0.1
    minCastTime 0
    dist 5
    aggressives > 2
    monsters Poring, Marin
    }

    attackComboSlot {
    afterSkill
    waitBeforeUse
    dist 1.5
    isSelfSkill 1
    target_deltaHp
    }

    doCommand {
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout
    disabled 0
    inInventory
    inCart
    inMap
    manualAI 0
    }


    useSelf_skill {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
    }

    useSelf_skill_smartHeal 1


    partySkill {
    lvl 10
    maxCastTime 0
    minCastTime 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    manualAI 0
    target
    target_hp
    target_isJob
    target_isNotJob
    target_whenStatusActive
    target_whenStatusInactive
    target_aggressives
    target_monsters
    target_timeout 0
    target_deltaHp
    target_dead 0
    inInventory
    isSelfSkill 0
    }


    autoSwitch_default_rightHand
    autoSwitch_default_leftHand
    autoSwitch_default_arrow

    # NOTE: In the case of two handed weapons, or no Shield,
    # duplicate the weapon name for 'rightHand'
    # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

    autoSwitch {
    rightHand
    leftHand
    arrow
    distance
    useWeapon
    }

    equipAuto {
    topHead
    midHead
    lowHead
    leftHand
    rightHand
    leftAccessory
    rightAccessory
    robe
    armor
    shoes
    arrow
    monsters
    weight 0
    whileSitting 0
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout 0
    disabled 0
    inInventory
    manualAI 0
    }

    useSelf_item {
    hp
    sp
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    monsters
    notMonsters
    stopWhenHit 0
    inLockOnly 0
    notWhileSitting 0
    notInTown 0
    timeout
    disabled 0
    inInventory
    manualAI 0
    }

    ######## Autostorage/autosell ########

    buyAuto {
    npc
    standpoint
    distance 5
    price
    minAmount 2
    maxAmount 3
    }

    sellAuto 0
    sellAuto_npc
    sellAuto_standpoint
    sellAuto_distance 5

    storageAuto 0
    storageAuto_npc
    storageAuto_distance 5
    storageAuto_npc_type 1
    storageAuto_npc_steps
    storageAuto_password
    storageAuto_keepOpen 0
    storageAuto_useChatCommand
    relogAfterStorage 1
    minStorageZeny 50

    npcTimeResponse

    getAuto {
    minAmount
    maxAmount
    passive
    }

    ######## Debugging options; only useful for developers ########

    debug 0
    debugPacket_unparsed 0
    debugPacket_received 0
    debugPacket_ro_sent 0
    debugPacket_sent 0
    debugPacket_exclude
    debugPacket_include
    debugPacket_include_dumpMethod
    debugDomains
    serverEncoding Western

    Outerlimitro
    Admin
    Admin

    Posts : 2507
    Join date : 2009-06-07
    Age : 26
    Location : California

    Re: bot wont attack

    Post by Outerlimitro on 10/5/2009, 5:26 am

    your bot does work but i think you just misconfigured it.

    try to use the assasin cross bot... and change the map where you want them to kill the monster and wat monster to lock on and what item it need to be picked up... that would be on pickupitems.txt


    or

    maybe someone would help you...



    _________________

    ~OuterLimitRO 100k/100k/25% (Free to Play Server. No Donation.) Join Now!

    OuterLimitRO Season 3
    www.outerlimitro.org
    [Admin] killed Master! [Kenzkie] A million times. Roger That!

    `sHinBi` [aShLey]
    Moderator
    Moderator

    Posts : 723
    Join date : 2009-08-06
    Age : 30
    Location : CHASE

    Re: bot wont attack

    Post by `sHinBi` [aShLey] on 10/5/2009, 5:22 pm

    You are setting it up for moc_fild19 right? If 100% YES then here's what I can say... "How can a bot attack when there's nothing to attack?" My dear, there's no mob on the said map.

    @Mr. Admin: Is that me you are referring to? Hahhaa.. (kapaL) PEACE!



    Love lots,
    Ashley



    _________________
    "The basic strength of a transmutation circle is the nature of the shape itself. The circle represents the circulation of power"

    Outerlimitro
    Admin
    Admin

    Posts : 2507
    Join date : 2009-06-07
    Age : 26
    Location : California

    Re: bot wont attack

    Post by Outerlimitro on 10/5/2009, 6:03 pm

    @ashley yes... that is you miss


    _________________

    ~OuterLimitRO 100k/100k/25% (Free to Play Server. No Donation.) Join Now!

    OuterLimitRO Season 3
    www.outerlimitro.org
    [Admin] killed Master! [Kenzkie] A million times. Roger That!

    Freedom

    Posts : 5
    Join date : 2009-10-05

    Re: bot wont attack

    Post by Freedom on 10/5/2009, 11:54 pm

    A s h L e y wrote:You are setting it up for moc_fild19 right? If 100% YES then here's what I can say... "How can a bot attack when there's nothing to attack?" My dear, there's no mob on the said map.

    @Mr. Admin: Is that me you are referring to? Hahhaa.. (kapaL) PEACE!



    Love lots,
    Ashley


    the bot is for another server i just posting here cause alot of ppl
    here use bot and this is the only ro that
    i see allow bots so i though someone might know wat i did wrong.

    Outerlimitro
    Admin
    Admin

    Posts : 2507
    Join date : 2009-06-07
    Age : 26
    Location : California

    Re: bot wont attack

    Post by Outerlimitro on 10/6/2009, 12:24 am

    sorry cant help you more with that setting...


    _________________

    ~OuterLimitRO 100k/100k/25% (Free to Play Server. No Donation.) Join Now!

    OuterLimitRO Season 3
    www.outerlimitro.org
    [Admin] killed Master! [Kenzkie] A million times. Roger That!

    `sHinBi` [aShLey]
    Moderator
    Moderator

    Posts : 723
    Join date : 2009-08-06
    Age : 30
    Location : CHASE

    Re: bot wont attack

    Post by `sHinBi` [aShLey] on 10/6/2009, 6:18 pm

    Freedom wrote:
    A s h L e y wrote:You are setting it up for moc_fild19 right? If 100% YES then here's what I can say... "How can a bot attack when there's nothing to attack?" My dear, there's no mob on the said map.

    @Mr. Admin: Is that me you are referring to? Hahhaa.. (kapaL) PEACE!



    Love lots,
    Ashley


    the bot is for another server i just posting here cause alot of ppl
    here use bot and this is the only ro that
    i see allow bots so i though someone might know wat i did wrong.



    @Mr. Admin: Hahaha. tuwenks Sir! I dont nose that..

    @ Freedom: Something really wrong coz its supposed to be for OLRO. And FYI, this is not the only RO Server that has bot. Mr. Google would be a great help.


    Love Lots,
    Ashley




    PS: Topic should be closed by now.


    _________________
    "The basic strength of a transmutation circle is the nature of the shape itself. The circle represents the circulation of power"

    Outerlimitro
    Admin
    Admin

    Posts : 2507
    Join date : 2009-06-07
    Age : 26
    Location : California

    Re: bot wont attack

    Post by Outerlimitro on 10/7/2009, 12:05 am

    hehehehehe @Ashley


    _________________

    ~OuterLimitRO 100k/100k/25% (Free to Play Server. No Donation.) Join Now!

    OuterLimitRO Season 3
    www.outerlimitro.org
    [Admin] killed Master! [Kenzkie] A million times. Roger That!

    Guest
    Guest

    Re: bot wont attack

    Post by Guest on 10/7/2009, 1:46 am

    ok i go answer your question.!

    why your bot wont attack?

    Go in your Bot\Control
    Open mon_control

    Example
    Code:
    # Example:
    #   (config.txt)
    #   teleportAuto_minAggressives 6
    #   teleportAuto_minAggressivesInLock 6
    #
    #   (mon_control.txt)
    #   Hydra 1 0 0 0 0 0 0 0 0.2
    #   Merman 1 0 0 0 0 0 0 0 2
    #
    #   If there's five hydras and two sword fish attacks the bot, it won't
    #   teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
    #   However, two marcs and two merman will make it tele away because
    #   it sees 2*1* + 2*2 = 6 aggressives.
    #
    #
    # Monsters not found in this file, or flags not specified will default to:
    # <attack> = 1
    all 0 0 0

    you nid to put monster ID
    example
    Code:
    Increase Soil 2 0 1

    why have number 2 0 1?
    # <attack>:
    # -1 means to leave the monster alone, even if it attacks you.
    # 0 means to leave the monster alone, unless it attacks you.
    # 1 means to always auto-attack this monster.
    # 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
    # 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
    #
    # <teleport>:
    # < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
    # 1 to teleport if the monster is on the screen.
    # 2 to teleport if the monster attacks you.
    # 3 to disconnect if the monster is on your screen.
    # This is only used in auto-attack mode.

    Freedom

    Posts : 5
    Join date : 2009-10-05

    Re: bot wont attack

    Post by Freedom on 10/7/2009, 5:06 pm

    @Jeanny
    AWESOME THANKS but my bot still only attack one at a time
    also he dont attack ones that are near him he walk for a while then attack
    one monster and he do it over n over again.
    how i make it use storm gust like over n over again cause he only
    use it when he attack the monster directly this
    wat i got on my attackskillslot

    attackSkillSlot Storm Gust {
    lvl 10
    dist 5
    maxCastTime 0
    minCastTime 0
    hp
    sp > 10
    homunculus_hp
    homunculus_sp
    homunculus_dead
    onAction
    whenStatusActive
    whenStatusInactive
    whenFollowing
    spirit
    aggressives
    previousDamage
    stopWhenHit 0
    inLockOnly 0
    notInTown 0
    timeout 0
    disabled 0
    monsters Poring, Marin
    notMonsters
    maxAttempts 0
    maxUses 0
    target_whenStatusActive
    target_whenStatusInactive
    target_deltaHp
    inInventory
    isSelfSkill 0
    equip_topHead
    equip_midHead
    equip_lowHead
    equip_leftHand
    equip_rightHand
    equip_leftAccessory
    equip_rightAccessory
    equip_robe
    equip_armor
    equip_shoes
    equip_arrow
    manualAI 0

    Guest
    Guest

    Re: bot wont attack

    Post by Guest on 10/7/2009, 7:01 pm

    ok go in ur config make sure
    same at this

    Code:
    attackAuto 2
    attackAuto_party 1
    attackAuto_onlyWhenSafe 0
    attackAuto_followTarget 1
    attackAuto_inLockOnly 1
    attackDistance 1.5
    attackDistanceAuto 0
    attackMaxDistance 2.5
    attackMaxRouteDistance 100
    attackMaxRouteTime 4
    attackMinPlayerDistance 2
    attackMinPortalDistance 4
    attackUseWeapon 1
    attackNoGiveup 0
    attackCanSnipe 0
    attackCheckLOS 0
    attackLooters 0
    attackChangeTarget 1
    aggressiveAntiKS 0


    Code:
    attackSkillSlot Storm Gust {
       lvl 10
       dist 3
       maxCastTime 0
       minCastTime 0
       hp
       sp > 10
       homunculus_hp
       homunculus_sp
       homunculus_dead
       onAction
       whenStatusActive
       whenStatusInactive
       whenFollowing
       spirit
       aggressives
       previousDamage
       stopWhenHit 0
       inLockOnly 0
       notInTown 0
       timeout 0
       disabled 0
       monsters
       notMonsters
       maxAttempts 0
       maxUses 0
       target_whenStatusActive
       target_whenStatusInactive Frozen
       target_deltaHp
       inInventory
       isSelfSkill 0
       equip_topHead
       equip_midHead
       equip_lowHead
       equip_leftHand
       equip_rightHand
       equip_leftAccessory
       equip_rightAccessory
       equip_robe
       equip_armor
       equip_shoes
       equip_arrow
       manualAI 0
    }

    monsters Poring, Marin
    ~<Remove this Line

    u nid to put in mon_control
    go control then mon_control
    put this code~
    Code:
    Poring 2 0 1
    Marin 2 0 1

    Freedom

    Posts : 5
    Join date : 2009-10-05

    Re: bot wont attack

    Post by Freedom on 10/7/2009, 10:48 pm

    it still take a while before it attack the next monster
    it is suppose to be like that? cant it use SG constantly
    ahead of the bot like 5-7 step away?

    Guest
    Guest

    Re: bot wont attack

    Post by Guest on 10/7/2009, 11:24 pm

    change the dist

    Code:
    attackSkillSlot Storm Gust {
      lvl 10
      dist 3 ~<CHange the number
      maxCastTime 0
      minCastTime 0
      hp
      sp > 10
      homunculus_hp
      homunculus_sp
      homunculus_dead
      onAction
      whenStatusActive
      whenStatusInactive
      whenFollowing
      spirit
      aggressives
      previousDamage
      stopWhenHit 0
      inLockOnly 0
      notInTown 0
      timeout 0
      disabled 0
      monsters
      notMonsters
      maxAttempts 0
      maxUses 0
      target_whenStatusActive
      target_whenStatusInactive Frozen
      target_deltaHp
      inInventory
      isSelfSkill 0
      equip_topHead
      equip_midHead
      equip_lowHead
      equip_leftHand
      equip_rightHand
      equip_leftAccessory
      equip_rightAccessory
      equip_robe
      equip_armor
      equip_shoes
      equip_arrow
      manualAI 0
    }

    Freedom

    Posts : 5
    Join date : 2009-10-05

    Re: bot wont attack

    Post by Freedom on 10/7/2009, 11:55 pm

    alright i got it to attack but instead of killing the one
    nearest to him it attack the far one am i missing somthing?
    also my random walk is so far how can i change it to walk like only
    a couple of step?

    Guest
    Guest

    Re: bot wont attack

    Post by Guest on 10/8/2009, 12:31 am

    check here
    http://forums.openkore.com/
    oh nvm ur not player in this server xD

    Sponsored content

    Re: bot wont attack

    Post by Sponsored content Today at 2:24 pm


      Current date/time is 12/10/2016, 2:24 pm