O.O a clannad fan weeeeeeeeee... hello janice :3
3 posters
I need a config of a farming bot.
Eunice- Super Novice
- Posts : 129
Join date : 2009-07-07
Age : 34
Location : Ph
Janice- Moderator
- Posts : 158
Join date : 2010-01-07
Age : 32
Location : Canada
most likely its cause of pickup items.
open you pickupitems.txt at control folder
then add there
then make sure the bot is not carrying any of the items needed for the quest before you start the bot.
open you pickupitems.txt at control folder
then add there
- Code:
all 0
then make sure the bot is not carrying any of the items needed for the quest before you start the bot.
Kast- Novice
- Posts : 15
Join date : 2010-04-11
Age : 30
Location : Somewhere
Its not working. d nagloloot ung bot auhuh
Kast- Novice
- Posts : 15
Join date : 2010-04-11
Age : 30
Location : Somewhere
Thanks madame
Janice- Moderator
- Posts : 158
Join date : 2010-01-07
Age : 32
Location : Canada
you can use this if its white vhel...
just paste this to a new notepad then name anything you want and save it at botfile\control folder
then use this monster config to set the monsters need to be hunted:
paste this at your mon_control.txt file(found at botfile\control folder too)
it should get you all the needed items to make 3 chef hats for a white vhelm
just paste this to a new notepad then name anything you want and save it at botfile\control folder
- Code:
########## Use loot command ##########
automacro loot {
inventory "Dragon Scale" < 450
inventory "Feather" < 330
inventory "Piece of Cake" < 120
priority 1
run-once 1
overrideAI 1
call scale
}
macro scale {
[
do c @alootid 1036
do c @warp mjolnir_03
do conf lockMap mjolnir_03
do conf teleportAuto_useChatCommand @warp mjolnir_03
]
}
automacro loot1 {
inventory "Dragon Scale" >= 450
inventory "Feather" < 330
inventory "Piece of Cake" < 120
priority 2
run-once 1
overrideAI 1
call feather
}
macro feather {
[
do c @alootid 949
do c @warp prt_fild01
do conf lockMap prt_fild01
do conf teleportAuto_useChatCommand @warp prt_fild01
]
}
automacro loot2 {
inventory "Dragon Scale" >= 450
inventory "Feather" >= 330
inventory "Piece of Cake" < 120
priority 3
run-once 1
overrideAI 1
call cake
}
macro cake {
[
do c @alootid 539
do c @warp xmas_dun02
do conf lockMap xmas_dun02
do conf teleportAuto_useChatCommand @warp xmas_dun02
]
}
automacro loot3 {
inventory "Dragon Scale" >= 450
inventory "Dragon Scale" < 900
inventory "Feather" >= 330
inventory "Feather" < 660
inventory "Piece of Cake" >= 120
inventory "Piece of Cake" < 240
priority 4
run-once 1
overrideAI 1
call scale1
}
macro scale1 {
[
do c @alootid 1036
do c @warp mjolnir_03
do conf lockMap mjolnir_03
do conf teleportAuto_useChatCommand @warp mjolnir_03
]
}
automacro loot4 {
inventory "Dragon Scale" >= 900
inventory "Dragon Scale" < 1350
inventory "Feather" >= 330
inventory "Feather" < 660
inventory "Piece of Cake" >= 120
inventory "Piece of Cake" < 240
priority 5
run-once 1
overrideAI 1
call feather1
}
macro feather1 {
[
do c @alootid 949
do c @warp prt_fild01
do conf lockMap prt_fild01
do conf teleportAuto_useChatCommand @warp prt_fild01
]
}
automacro loot5 {
inventory "Dragon Scale" >= 900
inventory "Dragon Scale" < 1350
inventory "Feather" >= 330
inventory "Feather" < 660
inventory "Piece of Cake" >= 120
inventory "Piece of Cake" < 240
priority 6
run-once 1
overrideAI 1
call cake1
}
macro cake1 {
[
do c @alootid 539
do c @warp xmas_dun02
do conf lockMap xmas_dun02
do conf teleportAuto_useChatCommand @warp xmas_dun02
]
}
automacro loot6 {
inventory "Dragon Scale" >= 900
inventory "Dragon Scale" < 1350
inventory "Feather" >= 330
inventory "Feather" < 660
inventory "Piece of Cake" >= 240
inventory "Piece of Cake" < 360
priority 7
run-once 1
overrideAI 1
call scale2
}
macro scale2 {
[
do c @alootid 1036
do c @warp mjolnir_03
do conf lockMap mjolnir_03
do conf teleportAuto_useChatCommand @warp mjolnir_03
]
}
automacro loot7 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 330
inventory "Feather" < 660
inventory "Piece of Cake" >= 240
inventory "Piece of Cake" < 360
priority 8
run-once 1
overrideAI 1
call feather2
}
macro feather2 {
[
do c @alootid 949
do c @warp prt_fild01
do conf lockMap prt_fild01
do conf teleportAuto_useChatCommand @warp prt_fild01
]
}
automacro loot8 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 240
inventory "Piece of Cake" < 360
priority 9
run-once 1
overrideAI 1
call cake2
}
macro cake2 {
[
do c @alootid 539
do c @warp xmas_dun02
do conf lockMap xmas_dun02
do conf teleportAuto_useChatCommand @warp xmas_dun02
]
}
automacro loot9 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" < 90
inventory "Empty Bottle" < 6
priority 10
run-once 1
overrideAI 1
call wherb
}
macro wherb {
[
do c @alootid 509
do c @warp gl_church
do conf lockMap gl_church
do conf teleportAuto_useChatCommand @warp gl_church
]
}
automacro loot10 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" >= 90
inventory "Empty Bottle" < 6
priority 11
run-once 1
overrideAI 1
call bottle
}
macro bottle {
[
do c @alootid 713
do c @warp ein_fild06
do conf lockMap ein_fild06
do conf teleportAuto_useChatCommand @warp ein_fild06
]
}
automacro loot11 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" >= 90
inventory "Empty Bottle" >= 6
inventory "Alcohol" < 4
priority 12
run-once 1
overrideAI 1
call alcohol
}
macro alcohol {
[
do c @alootid 970
do c @warp pay_dun04
do conf lockMap pay_dun04
do conf teleportAuto_useChatCommand @warp pay_dun04
]
}
automacro loot12 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" >= 90
inventory "Empty Bottle" >= 6
inventory "Alcohol" > 4
priority 13
run-once 1
overrideAI 1
call detrimendexta
}
macro detrimendexta {
[
do c @alootid 971
do c @warp iz_dun01
do conf lockMap iz_dun01
do conf teleportAuto_useChatCommand @warp iz_dun01
]
}
automacro loot13 {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" >= 90
inventory "Empty Bottle" >= 6
inventory "Alcohol" > 4
inventory "Detrimindexta" > 4
priority 14
run-once 1
overrideAI 1
call karvodailnirol
}
macro karvodailnirol {
[
do c @alootid 972
do c @warp pay_fild05
do conf lockMap pay_fild05
do conf teleportAuto_useChatCommand @warp pay_fild05
]
}
automacro quit {
inventory "Dragon Scale" >= 1350
inventory "Feather" >= 990
inventory "Piece of Cake" >= 360
inventory "White Herb" >= 90
inventory "Empty Bottle" >= 6
inventory "Alcohol" > 4
inventory "Detrimindexta" > 4
inventory "Karvodailnirol" > 1
priority 15
run-once 1
overrideAI 1
call exit
}
macro exit {
[
do c @warp alberta_in 130 55
do conf lockMap alberta_in
do conf teleportAuto_useChatCommand @warp alberta_in
]
do quit
}
- Code:
macro_file
- Code:
macro_file vhelm.txt
then use this monster config to set the monsters need to be hunted:
paste this at your mon_control.txt file(found at botfile\control folder too)
- Code:
# This file allows specific AI control for certain monsters
#
# Syntax:
# <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
#
# <monster>: Name of monster as found in monsters.txt (not case sensitive)
#
# <attack>:
# -1 means to leave the monster alone, even if it attacks you.
# 0 means to leave the monster alone, unless it attacks you.
# 1 means to always auto-attack this monster.
# 2 means always aggressive, auto-attack this monster when it appears, even if sitting.
# 3 means to attack the monster once (provoke) then leave it, useful for mobbing.
#
# <teleport>:
# < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
# 1 to teleport if the monster is on the screen.
# 2 to teleport if the monster attacks you.
# 3 to disconnect if the monster is on your screen.
# This is only used in auto-attack mode.
#
# <search>: Put a 1 to only attack the monster in the search mode.
# This is only used in auto-attack mode.
#
# <skillcancel>: Set to 1 if you want to interrupt spells casted by this
# monster.
#
# <lv>: Only auto-attack this monster if your level is higher than the
# specified level.
#
# <joblv>: Only auto-attack this monster if your job level is higher than
# the specified level.
#
# <hp>: Only auto-attack this monster if your HP is higher than the
# specified amount. The HP is not specified in percentage.
#
# <sp>: Only auto-attack this monster if your SP is higher than the
# specified amount. The SP is not specified in percentage.
#
# <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
# Example:
# (config.txt)
# teleportAuto_minAggressives 6
# teleportAuto_minAggressivesInLock 6
#
# (mon_control.txt)
# Hydra 1 0 0 0 0 0 0 0 0.2
# Merman 1 0 0 0 0 0 0 0 2
#
# If there's five hydras and two sword fish attacks the bot, it won't
# teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
# However, two marcs and two merman will make it tele away because
# it sees 2*1* + 2*2 = 6 aggressives.
#
#
# Monsters not found in this file, or flags not specified will default to:
# <attack> = 1
########## Must Not Attack #########
Plasma-Y -1 0 0
Plasma-R -1 0 0
Plasma-G -1 0 0
Plasma-P -1 0 0
Plasma-B -1 0 0
Red Plant -1 0 0
Blue Plant -1 0 0
Green Plant -1 0 0
Yellow Plant -1 0 0
White Plant -1 0 0
Shining Plant -1 0 0
########## MVP ##########
Moonlight Flower -1 2 0
Stormy Knight -1 2 0
########## A ##########
Skel Archer -1 0 0
Argos -1 0 0
########## B ##########
########## C ##########
Cookie -1 0 0
Cookie Xmas -1 0 0
Creamy -1 0 0
Cruiser -1 0 0
########## D ##########
Dark Illusion 0 0 0
Dokebi -1 0 0
Dragon Tail -1 0 0
########## E ##########
Evil Druid 2 0 1
########## F ##########
Fabre 2 0 1
Flora -1 0 0
########## G ##########
Garm Babay -1 0 0
Giearth -1 0 0
Ghoul 2 0 1
Goat 2 0 1
Greatest General -1 0 0
########## H ##########
Harpy -1 0 0
Horong 2 0 1
########## I ##########
########## L ##########
Lunatic 2 0 1
########## M ##########
Mantis -1 0 0
Mimic 0 0 0
Mystcase 2 0 1
########## N ##########
Nine Tail -1 0 0
########## O ##########
########## P ##########
Sky Petite 2 0 1
Poison Spore 2 0 1
Poporing -1 0 0
Poring -1 0 0
Pupa -1 0 0
########## S ##########
Sky Petite 2 0 1
########## T ##########
Thief Bug -1 0 0
########## W ##########
Wraith 0 0 0
it should get you all the needed items to make 3 chef hats for a white vhelm
Kast- Novice
- Posts : 15
Join date : 2010-04-11
Age : 30
Location : Somewhere
like the requirements for the white valkyrie helm. I was planning to make lots of it for all my charcter
Janice- Moderator
- Posts : 158
Join date : 2010-01-07
Age : 32
Location : Canada
be more specific. what king of quest item?????
Kast- Novice
- Posts : 15
Join date : 2010-04-11
Age : 30
Location : Somewhere
- Post n°8
I need a config of a farming bot.
Hmm. I have no idea on how to make configs, scripts etc. blah blah. I want a bot that can farm different kinds of quest items. Can anyone make a config for me please? Thankies ! And can you tell where to put the scripts or configs or whatever you call it Thankies again !
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