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    I need a config of a farming bot.

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    Eunice
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    Re: I need a config of a farming bot.

    Post by Eunice on 4/18/2010, 1:59 am

    O.O a clannad fan weeeeeeeeee... hello janice :3

    Janice
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    Re: I need a config of a farming bot.

    Post by Janice on 4/13/2010, 1:36 pm

    most likely its cause of pickup items.
    open you pickupitems.txt at control folder
    then add there
    Code:
    all 0

    then make sure the bot is not carrying any of the items needed for the quest before you start the bot.


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    Re: I need a config of a farming bot.

    Post by Kast on 4/13/2010, 7:43 am

    Its not working. Sad d nagloloot ung bot auhuh

    Kast
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    Re: I need a config of a farming bot.

    Post by Kast on 4/13/2010, 6:32 am

    Thanks madame Smile

    Janice
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    Re: I need a config of a farming bot.

    Post by Janice on 4/12/2010, 12:36 pm

    you can use this if its white vhel...

    just paste this to a new notepad then name anything you want and save it at botfile\control folder
    Code:
    ########## Use loot command ##########
    automacro loot {
       inventory "Dragon Scale" < 450
       inventory "Feather" < 330
       inventory "Piece of Cake" < 120
       priority 1
       run-once 1
       overrideAI 1
       call scale
    }

    macro scale {
       [
       do c @alootid 1036
       do c @warp mjolnir_03
       do conf lockMap mjolnir_03
       do conf teleportAuto_useChatCommand @warp mjolnir_03
    ]
    }

    automacro loot1 {
       inventory "Dragon Scale" >= 450
       inventory "Feather" < 330
       inventory "Piece of Cake" < 120
       priority 2
       run-once 1
       overrideAI 1
       call feather
    }

    macro feather {
       [
       do c @alootid 949
       do c @warp prt_fild01
       do conf lockMap prt_fild01
       do conf teleportAuto_useChatCommand @warp prt_fild01
    ]
    }

    automacro loot2 {
       inventory "Dragon Scale" >= 450
       inventory "Feather" >= 330
       inventory "Piece of Cake" < 120
       priority 3
       run-once 1
       overrideAI 1
       call cake
    }

    macro cake {
       [
       do c @alootid 539
       do c @warp xmas_dun02
       do conf lockMap xmas_dun02
       do conf teleportAuto_useChatCommand @warp xmas_dun02
    ]
    }

    automacro loot3 {
       inventory "Dragon Scale" >= 450
       inventory "Dragon Scale" < 900
       inventory "Feather" >= 330
       inventory "Feather" < 660
       inventory "Piece of Cake" >= 120
       inventory "Piece of Cake" < 240
       priority 4
       run-once 1
       overrideAI 1
       call scale1
    }

    macro scale1 {
       [
       do c @alootid 1036
       do c @warp mjolnir_03
       do conf lockMap mjolnir_03
       do conf teleportAuto_useChatCommand @warp mjolnir_03
    ]
    }

    automacro loot4 {
       inventory "Dragon Scale" >= 900
       inventory "Dragon Scale" < 1350
       inventory "Feather" >= 330
       inventory "Feather" < 660
       inventory "Piece of Cake" >= 120
       inventory "Piece of Cake" < 240
       priority 5
       run-once 1
       overrideAI 1
       call feather1
    }

    macro feather1 {
       [
       do c @alootid 949
       do c @warp prt_fild01
       do conf lockMap prt_fild01
       do conf teleportAuto_useChatCommand @warp prt_fild01
    ]
    }

    automacro loot5 {
       inventory "Dragon Scale" >= 900
       inventory "Dragon Scale" < 1350
       inventory "Feather" >= 330
       inventory "Feather" < 660
       inventory "Piece of Cake" >= 120
       inventory "Piece of Cake" < 240
       priority 6
       run-once 1
       overrideAI 1
       call cake1
    }

    macro cake1 {
       [
       do c @alootid 539
       do c @warp xmas_dun02
       do conf lockMap xmas_dun02
       do conf teleportAuto_useChatCommand @warp xmas_dun02
    ]
    }

    automacro loot6 {
       inventory "Dragon Scale" >= 900
       inventory "Dragon Scale" < 1350
       inventory "Feather" >= 330
       inventory "Feather" < 660
       inventory "Piece of Cake" >= 240
       inventory "Piece of Cake" < 360
       priority 7
       run-once 1
       overrideAI 1
       call scale2
    }

    macro scale2 {
       [
       do c @alootid 1036
       do c @warp mjolnir_03
       do conf lockMap mjolnir_03
       do conf teleportAuto_useChatCommand @warp mjolnir_03
    ]
    }

    automacro loot7 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 330
       inventory "Feather" < 660
       inventory "Piece of Cake" >= 240
       inventory "Piece of Cake" < 360
       priority 8
       run-once 1
       overrideAI 1
       call feather2
    }

    macro feather2 {
       [
       do c @alootid 949
       do c @warp prt_fild01
       do conf lockMap prt_fild01
       do conf teleportAuto_useChatCommand @warp prt_fild01
    ]
    }

    automacro loot8 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 240
       inventory "Piece of Cake" < 360
       priority 9
       run-once 1
       overrideAI 1
       call cake2
    }

    macro cake2 {
       [
       do c @alootid 539
       do c @warp xmas_dun02
       do conf lockMap xmas_dun02
       do conf teleportAuto_useChatCommand @warp xmas_dun02
    ]
    }

    automacro loot9 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" < 90
       inventory "Empty Bottle" < 6
       priority 10
       run-once 1
       overrideAI 1
       call wherb
    }

    macro wherb {
       [
       do c @alootid 509
       do c @warp gl_church
       do conf lockMap gl_church
       do conf teleportAuto_useChatCommand @warp gl_church
    ]
    }

    automacro loot10 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" >= 90
       inventory "Empty Bottle" < 6
       priority 11
       run-once 1
       overrideAI 1
       call bottle
    }

    macro bottle {
       [
       do c @alootid 713
       do c @warp ein_fild06
       do conf lockMap ein_fild06
       do conf teleportAuto_useChatCommand @warp ein_fild06
    ]
    }

    automacro loot11 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" >= 90
       inventory "Empty Bottle" >= 6
       inventory "Alcohol" < 4
       priority 12
       run-once 1
       overrideAI 1
       call alcohol
    }

    macro alcohol {
       [
       do c @alootid 970
       do c @warp pay_dun04
       do conf lockMap pay_dun04
       do conf teleportAuto_useChatCommand @warp pay_dun04
    ]
    }

    automacro loot12 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" >= 90
       inventory "Empty Bottle" >= 6
       inventory "Alcohol" > 4
       priority 13
       run-once 1
       overrideAI 1
       call detrimendexta
    }

    macro detrimendexta {
       [
       do c @alootid 971
       do c @warp iz_dun01
       do conf lockMap iz_dun01
       do conf teleportAuto_useChatCommand @warp iz_dun01
    ]
    }

    automacro loot13 {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" >= 90
       inventory "Empty Bottle" >= 6
       inventory "Alcohol" > 4
       inventory "Detrimindexta" > 4
       priority 14
       run-once 1
       overrideAI 1
       call karvodailnirol
    }

    macro karvodailnirol {
       [
       do c @alootid 972
       do c @warp pay_fild05
       do conf lockMap pay_fild05
       do conf teleportAuto_useChatCommand @warp pay_fild05
    ]
    }

    automacro quit {
       inventory "Dragon Scale" >= 1350
       inventory "Feather" >= 990
       inventory "Piece of Cake" >= 360
       inventory "White Herb" >= 90
       inventory "Empty Bottle" >= 6
       inventory "Alcohol" > 4
       inventory "Detrimindexta" > 4
       inventory "Karvodailnirol" > 1
       priority 15
       run-once 1
       overrideAI 1
       call exit
    }

    macro exit {
       [
       do c @warp alberta_in 130 55
       do conf lockMap alberta_in
       do conf teleportAuto_useChatCommand @warp alberta_in
    ]
       do quit
    }
    after that open your config file (found at control folder too) and look for the line (or make a new line if not there):
    Code:
    macro_file
    add the name of the macro you just saved there. like:
    Code:
    macro_file vhelm.txt


    then use this monster config to set the monsters need to be hunted:
    paste this at your mon_control.txt file(found at botfile\control folder too)
    Code:
    # This file allows specific AI control for certain monsters
    #
    # Syntax:
    # <monster> <attack> <teleport> <search> <skillcancel> <lv> <joblv> <hp> <sp> <weight>
    #
    # <monster>:  Name of monster as found in monsters.txt (not case sensitive)
    #
    # <attack>:
    # -1 means to leave the monster alone, even if it attacks you.
    #  0 means to leave the monster alone, unless it attacks you.
    #  1 means to always auto-attack this monster.
    #  2 means always aggressive, auto-attack this monster when it appears, even if sitting.
    #  3 means to attack the monster once (provoke) then leave it, useful for mobbing.
    #
    # <teleport>:
    # < 0 (-1, -2, etc.) to set exact critical distance for this monster. Teleport, if the monster reaches it.
    # 1 to teleport if the monster is on the screen.
    # 2 to teleport if the monster attacks you.
    # 3 to disconnect if the monster is on your screen.
    # This is only used in auto-attack mode.
    #
    # <search>: Put a 1 to only attack the monster in the search mode.
    # This is only used in auto-attack mode.
    #
    # <skillcancel>: Set to 1 if you want to interrupt spells casted by this
    # monster.
    #
    # <lv>: Only auto-attack this monster if your level is higher than the
    # specified level.
    #
    # <joblv>: Only auto-attack this monster if your job level is higher than
    # the specified level.
    #
    # <hp>: Only auto-attack this monster if your HP is higher than the
    # specified amount. The HP is not specified in percentage.
    #
    # <sp>: Only auto-attack this monster if your SP is higher than the
    # specified amount. The SP is not specified in percentage.
    #
    # <weight>: Counts this monster as the specified amount aggressives. Supports floating point numbers (eg 1.8237402).
    # Example:
    #   (config.txt)
    #   teleportAuto_minAggressives 6
    #   teleportAuto_minAggressivesInLock 6
    #
    #   (mon_control.txt)
    #   Hydra 1 0 0 0 0 0 0 0 0.2
    #   Merman 1 0 0 0 0 0 0 0 2
    #
    #   If there's five hydras and two sword fish attacks the bot, it won't
    #   teleport away since the aggressives are counted as 5*0.2 + 2*1 = 3
    #   However, two marcs and two merman will make it tele away because
    #   it sees 2*1* + 2*2 = 6 aggressives.
    #
    #
    # Monsters not found in this file, or flags not specified will default to:
    # <attack> = 1

    ########## Must Not Attack #########
    Plasma-Y -1 0 0
    Plasma-R -1 0 0
    Plasma-G -1 0 0
    Plasma-P -1 0 0
    Plasma-B -1 0 0
    Red Plant -1 0 0
    Blue Plant -1 0 0
    Green Plant -1 0 0
    Yellow Plant -1 0 0
    White Plant -1 0 0
    Shining Plant -1 0 0

    ########## MVP ##########
    Moonlight Flower -1 2 0
    Stormy Knight -1 2 0

    ########## A ##########
    Skel Archer -1 0 0
    Argos -1 0 0

    ########## B ##########

    ########## C ##########
    Cookie -1 0 0
    Cookie Xmas -1 0 0
    Creamy -1 0 0
    Cruiser -1 0 0

    ########## D ##########

    Dark Illusion 0 0 0
    Dokebi -1 0 0
    Dragon Tail -1 0 0

    ########## E ##########
    Evil Druid 2 0 1

    ########## F ##########
    Fabre 2 0 1
    Flora -1 0 0

    ########## G ##########
    Garm Babay -1 0 0
    Giearth -1 0 0
    Ghoul 2 0 1
    Goat 2 0 1
    Greatest General -1 0 0
    ########## H ##########
    Harpy -1 0 0
    Horong 2 0 1

    ########## I ##########

    ########## L ##########
    Lunatic 2 0 1

    ########## M ##########
    Mantis -1 0 0
    Mimic 0 0 0
    Mystcase 2 0 1

    ########## N ##########
    Nine Tail -1 0 0

    ########## O ##########


    ########## P ##########
    Sky Petite 2 0 1
    Poison Spore 2 0 1
    Poporing -1 0 0
    Poring -1 0 0
    Pupa -1 0 0


    ########## S ##########
    Sky Petite 2 0 1

    ########## T ##########
    Thief Bug -1 0 0

    ########## W ##########

    Wraith 0 0 0


    it should get you all the needed items to make 3 chef hats for a white vhelm


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    Kast
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    Re: I need a config of a farming bot.

    Post by Kast on 4/12/2010, 8:48 am

    like the requirements for the white valkyrie helm. I was planning to make lots of it for all my charcter Smile

    Janice
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    Re: I need a config of a farming bot.

    Post by Janice on 4/12/2010, 8:43 am

    be more specific. what king of quest item?????


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    Kast
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    I need a config of a farming bot.

    Post by Kast on 4/12/2010, 7:23 am

    Hmm. I have no idea on how to make configs, scripts etc. blah blah. I want a bot that can farm different kinds of quest items. Can anyone make a config for me please? Thankies ! And can you tell where to put the scripts or configs or whatever you call it Smile Thankies again !

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    Re: I need a config of a farming bot.

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